Session Start: Sat Jun 28 21:34:39 2003 [21:34] oh, how much xp for me last game? [21:34] * Storyteller gave 6 to everyone else so I'll probably give you 4 [21:36] k [22:05] do you wish to investigate a mysterious room in the sewer lair with Vanal? [22:06] She wants to hunt down the soldiers [22:06] ok [22:06] They brutally assaulted a member of her brotherhood [22:07] * Storyteller nods sagely. they shall indeed pay. [22:07] w/ a rating of 9 from the spell, she would care alot. [22:07] * Storyteller imagines that it would be more the compassion; the spell doesn't make you think differently [22:08] You do have to roll against the rating of the spell to betray your circlemates iirc [22:09] yes, but you don't have to roll against it to do whatever you want that doesn't betray them [22:10] * Tala shrugs [22:10] * Tala still thinks it strengthens the bonds of loyalty [22:10] anywho [22:10] * Storyteller nods. [22:10] how do you want to search for them? [22:17] * Tala goes to her quarters and changes her cloths, putting on something more like a gi, or like what jedi wear beneath their brown cloaks. [22:17] hmm, cool [22:17] more comfortable, and better for what she plans [22:17] * Storyteller nods sagely [22:18] * Tala still wears her chain shirt beneath it [22:18] ok [22:20] * Tala is going to use her Reputation 1 (well known in the area in and around MG) and her Connections 1 (pious people in MG) [22:22] what would be the attribute in my investigation roll when i am questioning people? [22:22] hmmm, highest social or mental [22:24] she's looking for clues about what has gone on around town in the last year also, but her main focus is the soldiers. seeing if anyone has heard anything. [22:24] ok [00:54] I'd like to raise my presence to 3 and buy a dot in Larceny if its ok. 4 +3 xp [00:55] sure, that should be fine. But if you don't intend to disguise yourself / unlock doors / stufflike that there's no real call for using Larceny. [00:55] k, scrap that [00:55] * Storyteller will let you use stealth, it's just a difference in style, really. [00:56] k. raise stealth then [00:56] so 8 xp total [00:56] presence 3 and stealth 3 [00:56] cool [01:09] so yea, i'm going to boost the Spirit Walking Mastery some, how does a charm that lets you fully enter the spirti world except for a watery apperation sound? [01:09] Spirit Walking Mastery? [01:09] * Storyteller nods, I figure I can add a few charms onto that. [01:10] or are you planning to not buy any more charms and such so I shouldn't tempt you. [01:10] * Storyteller is basically gearing up on what to expect your mentor to teach you. [01:10] what would the point of the charm be? [01:10] if you're immaterial you can't be hit by material attacks. [01:10] * Storyteller would have some kind of clinchy dealie where you could still clinch them and be immaterial maybe [01:11] hmmm [01:11] the being imaterial sounds like a cool charm [01:12] yea, your mentor has it, just wondering if you wanted to be able to learn charms like that from him, or if you wanted something else. [01:13] sounds cool [01:13] hm [01:13] * Tala was thinking about some virtue-adder charms [01:13] hmmm virtue adders eh? [01:13] like those ones from CB:Z [01:13] * Storyteller will ponder that [01:14] I don't really own them but i'll give it a look. [01:15] Ones for each element [01:15] So water might have ones for Temp and Conviction, Fire would have Valor and Conviction [01:15] Earth would have Valor and Temperance [01:16] Wood: Compassion + ????, Air ??? +???? [01:16] But they would be virtues that have aspects you could associate with aspects of the respective element [01:16] hm [01:17] * Storyteller will consdier it [01:19] I'm a bit leery of virtue adders, but spirit walking has a unique opportunity [01:19] They would let you add the virtue to rolls where strength in that virtue would be beneficial. They would require a wp, but the bigest benefit would be not using up one of the times you can add a virtue to your roll. [01:19] But they are supplemental [01:19] * Storyteller has been considering changing that to 1/session [01:23] for the next game. [01:23] This game has a lot of rule calls i'm not sure I like and I don't want to change them becasue it will affect the continuity of the game. [01:23] that's one of the reasons I want to swap games, so I don't willfully contradict myself. [01:27] * Tala experimented with lots of rule changes. Those that didn't work out got switched back [01:27] in my game [01:28] the problem is that things don't really seem to work out or not for me. It's just things I like and don't like. [01:29] * Storyteller 's avery accomidating person Session Close: Sun Jun 29 01:47:57 2003